Status Effects can either increase or decrease your player's Attributes, and can be categorized as Buffs or Debuffs.
Buffs[edit | edit source]
Buffs are Status effects that is beneficial to your character as they increase the target's basic Attributes for a set amount of time.
|Invincible||Invincible||Immune to Damage|
|Combo||All Dmg Boost [n]%||Damage boost multiplier Increases the longer you fight (1%-5%)|
|Uninterruptible||Uninterruptible and immune to Crowd Control.||Immune to Crowd Control|
Debuffs[edit | edit source]
Debuffs are Status effects that is Harmful to your Player's Attributes as they decrease the target's basic Attributes for a set amount of time.
|Chilled||movement speed -50%|
|Bleed||Damage over time.|
|Weaken Effect||Weaken is a debuff which affects the target's basic stats. it grants skills with bash effects
to deal increased damage and some skills to add status effects to the target.
|Daze||Triggers bash (Does not stack).|
|Confuse||Triggers bash (Does not stack).|
|Marker||Triggers bash (Does not Stack).|
|Chill||Triggers bash, Chance to Freeze (Stun), DMG boost (Max 3 stats)|
|Burn||DMG boost, Unremovable (Max 3 stacks).|
|Darkness||Debuff increasing Silence/Blind application chance (Max 3 stats)|
|Silence Effect||Unable to use most skills for a set duration.|
|Blindness Effect||Enveloped in shadow, missing most attacks for a set duration.|